Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 146 days ago
6 / 8 / 5
K / D / A
28.9%
Kill participation
1,098.7
Damage / min
15,646g
514.7 gold / min
51
14 placed · 12 cleared
264
8.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFlammos#FLM
Warwick · Top
4 / 9 / 5
34.6% KP
14,144
15.6% share
11,646g
199 CS · 6.5/m
heaven awaits us#000
Kha'Zix · Jungle
11 / 7 / 8
73.1% KP
34,043
37.6% share
15,271g
213 CS · 7/m
twitch raiko#KATA
Katarina · Mid
7 / 9 / 5
46.2% KP
24,680
27.2% share
13,229g
257 CS · 8.5/m
mimitao#EUW
Nilah · ADC
2 / 7 / 4
23.1% KP
12,463
13.7% share
12,666g
285 CS · 9.4/m
ZENGZO#66666
Soraka · Support
2 / 6 / 21
88.5% KP
5,330
5.9% share
9,303g
19 CS · 0.6/m
Red side
VictoryMirage#2000D
Gangplank · Top
13 / 3 / 9
57.9% KP
38,648
28.7% share
16,502g
224 CS · 7.4/m
Ahri god conf#EUW
Lee Sin · Jungle
9 / 4 / 10
50% KP
19,179
14.3% share
15,033g
225 CS · 7.4/m
Олежа McLovin#ICON
Vladimir · Mid
9 / 4 / 13
57.9% KP
33,521
24.9% share
13,764g
213 CS · 7/m
Kaori#EUW33
Varus · ADC
6 / 8 / 5
28.9% KP
33,401
24.8% share
15,646g
264 CS · 8.7/m
Divine#real7
Janna · Support
1 / 7 / 19
52.6% KP
9,817
7.3% share
9,333g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
