Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 146 days ago
9 / 4 / 8
K / D / A
50%
Kill participation
760.5
Damage / min
16,750g
579.9 gold / min
23
12 placed · 2 cleared
260
9 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMazs#EUW
Anivia · Top
4 / 5 / 12
47.1% KP
20,040
21.1% share
12,045g
215 CS · 7.4/m
Orchidee Bleue#MAEYX
Bel'Veth · Jungle
12 / 5 / 12
70.6% KP
24,672
25.9% share
15,261g
200 CS · 6.9/m
CHALL BTW#EUW
Yasuo · Mid
8 / 2 / 8
47.1% KP
20,493
21.5% share
16,161g
319 CS · 11/m
Kaori#EUW33
Kai'Sa · ADC
9 / 4 / 8
50% KP
21,965
23.1% share
16,750g
260 CS · 9/m
paolocannone#222
Blitzcrank · Support
1 / 4 / 17
52.9% KP
7,982
8.4% share
9,039g
32 CS · 1.1/m
Red side
Defeattwtv kaiitania#kait
Qiyana · Top
6 / 10 / 3
45% KP
23,996
24.4% share
12,000g
217 CS · 7.5/m
Kaboom#EUW1a
Graves · Jungle
9 / 6 / 4
65% KP
27,669
28.2% share
14,146g
230 CS · 8/m
Dyenn#2444
Viktor · Mid
1 / 3 / 5
30% KP
19,513
19.9% share
10,988g
279 CS · 9.7/m
Chill1000#larry
Ashe · ADC
3 / 6 / 9
60% KP
20,196
20.6% share
13,105g
231 CS · 8/m
Pegao#BOT
Alistar · Support
1 / 9 / 8
45% KP
6,892
7% share
7,364g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
