Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 146 days ago
8 / 10 / 10
K / D / A
36%
Kill participation
1,325.1
Damage / min
18,733g
410.2 gold / min
59
21 placed · 7 cleared
337
7.4 CS / min
Objective control
4
Dragons
3
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaori#EUW33
Teemo · Top
8 / 10 / 10
36% KP
60,511
27.4% share
18,733g
337 CS · 7.4/m
Lurox#Lurox
Lee Sin · Jungle
15 / 4 / 16
62% KP
36,276
16.4% share
23,186g
322 CS · 7.1/m
rawr kitten meow#uwu
Zoe · Mid
8 / 11 / 14
44% KP
41,885
19% share
16,750g
245 CS · 5.4/m
SLENDOOOO#DAC
Draven · ADC
16 / 16 / 6
44% KP
53,350
24.2% share
28,482g
384 CS · 8.4/m
the days i lie#fear
Senna · Support
3 / 7 / 33
72% KP
28,782
13% share
17,734g
78 CS · 1.7/m
Red side
DefeatDrApantsak#1821
Kennen · Top
2 / 10 / 10
25% KP
28,692
14.6% share
15,474g
283 CS · 6.2/m
komanche uchiha#elite
Kha'Zix · Jungle
17 / 8 / 9
54.2% KP
47,419
24.1% share
23,573g
268 CS · 5.9/m
J1HUIV#000
Azir · Mid
15 / 8 / 9
50% KP
63,439
32.2% share
24,005g
419 CS · 9.2/m
LOCKED TF IN#6802
Corki · ADC
12 / 12 / 14
54.2% KP
49,874
25.3% share
22,404g
390 CS · 8.5/m
ShadowZerô#2805
Soraka · Support
2 / 13 / 25
56.3% KP
7,743
3.9% share
13,343g
41 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
