Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taric
Defeat
Ranked Solo/Duo · 145 days ago
4 / 8 / 16
K / D / A
83.3%
Kill participation
398.1
Damage / min
8,868g
376 gold / min
69
29 placed · 5 cleared
37
1.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShending Help#cmon
Shen · Top
8 / 5 / 13
46.7% KP
18,883
17.9% share
9,129g
132 CS · 5.6/m
Zwickl#VAMOS
Viego · Jungle
12 / 4 / 13
55.6% KP
18,790
17.8% share
13,945g
192 CS · 8.1/m
Left Hand#korea
Cassiopeia · Mid
5 / 3 / 11
35.6% KP
15,036
14.2% share
12,336g
225 CS · 9.5/m
Sertuss#2312
Ashe · ADC
14 / 3 / 17
68.9% KP
35,433
33.5% share
15,388g
186 CS · 7.9/m
Lady Riven#001
Camille · Support
6 / 9 / 16
48.9% KP
17,633
16.7% share
10,191g
32 CS · 1.4/m
Red side
Defeatpotmacius#msk
Vayne · Top
6 / 11 / 2
33.3% KP
21,355
25.3% share
10,864g
152 CS · 6.4/m
peaceful Raven#RF7
Master Yi · Jungle
4 / 8 / 5
37.5% KP
11,694
13.9% share
9,988g
178 CS · 7.5/m
Alex Consani#EUW3
Viktor · Mid
4 / 4 / 8
50% KP
25,854
30.7% share
10,595g
191 CS · 8.1/m
RED LiGHT 0NLY#F1ST
Lee Sin · ADC
6 / 14 / 7
54.2% KP
16,048
19% share
8,888g
105 CS · 4.5/m
Kaori#EUW33
Taric · Support
4 / 8 / 16
83.3% KP
9,389
11.1% share
8,868g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
