Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 144 days ago
5 / 1 / 5
K / D / A
24.4%
Kill participation
871.1
Damage / min
11,207g
451 gold / min
20
8 placed · 1 cleared
202
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyoydshxty#EUWE
Varus · Top
2 / 9 / 6
30.8% KP
13,197
18.3% share
10,227g
170 CS · 6.8/m
TWTV DETDERT#12MAJ
Graves · Jungle
2 / 10 / 6
30.8% KP
10,518
14.6% share
9,036g
164 CS · 6.6/m
chöego#EUW
Orianna · Mid
4 / 7 / 2
23.1% KP
14,349
19.9% share
10,053g
218 CS · 8.8/m
KiRKADELL#EPSTN
Senna · ADC
5 / 11 / 12
65.4% KP
17,149
23.7% share
10,185g
125 CS · 5/m
1pyke23#EUW
Pyke · Support
13 / 4 / 7
76.9% KP
17,022
23.6% share
11,632g
34 CS · 1.4/m
Red side
VictoryKaori#EUW33
Malphite · Top
5 / 1 / 5
24.4% KP
21,646
18.6% share
11,207g
202 CS · 8.1/m
Zwickl#VAMOS
Jarvan IV · Jungle
6 / 5 / 13
46.3% KP
12,232
10.5% share
11,769g
183 CS · 7.4/m
Wood on 9#NRS
Viktor · Mid
4 / 3 / 9
31.7% KP
19,089
16.4% share
11,199g
226 CS · 9.1/m
SLENDOOOO#DAC
Draven · ADC
19 / 9 / 6
61% KP
45,752
39.3% share
19,216g
207 CS · 8.3/m
can we click#tysm
Camille · Support
7 / 8 / 13
48.8% KP
17,619
15.1% share
10,107g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
