Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 144 days ago
9 / 9 / 8
K / D / A
58.6%
Kill participation
737.8
Damage / min
19,376g
528.4 gold / min
27
11 placed · 3 cleared
333
9.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV DETDERT#12MAJ
Vayne · Top
6 / 8 / 4
34.5% KP
28,188
21.7% share
14,799g
258 CS · 7/m
2424242424247#42424
Jarvan IV · Jungle
5 / 3 / 9
48.3% KP
14,923
11.5% share
13,485g
224 CS · 6.1/m
Mirrai#025
Xerath · Mid
6 / 5 / 4
34.5% KP
39,661
30.5% share
13,561g
285 CS · 7.8/m
Creepano#gfghs
Varus · ADC
11 / 10 / 4
51.7% KP
35,718
27.5% share
18,935g
323 CS · 8.8/m
LightMistress#3491
Renata Glasc · Support
1 / 3 / 21
75.9% KP
11,620
8.9% share
11,114g
45 CS · 1.2/m
Red side
VictoryHOPE#EVE
Malphite · Top
5 / 2 / 12
58.6% KP
21,319
20.2% share
13,258g
201 CS · 5.5/m
closerın oğlu#kral
Graves · Jungle
13 / 6 / 3
55.2% KP
36,887
34.9% share
20,847g
319 CS · 8.7/m
OK GANGSTER#GANG
Kayle · Mid
1 / 5 / 7
27.6% KP
14,388
13.6% share
14,756g
325 CS · 8.9/m
Kaori#EUW33
Kalista · ADC
9 / 9 / 8
58.6% KP
27,053
25.6% share
19,376g
333 CS · 9.1/m
Beric Dondarrion#Seven
Soraka · Support
1 / 7 / 15
55.2% KP
5,995
5.7% share
10,115g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
