Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 143 days ago
4 / 5 / 9
K / D / A
44.8%
Kill participation
713.8
Damage / min
13,610g
408.7 gold / min
33
11 placed · 3 cleared
282
8.5 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
5 / 4 / 4
31% KP
13,364
12.7% share
12,442g
246 CS · 7.4/m
ES gen2#kr01
Aatrox · Jungle
10 / 5 / 7
58.6% KP
27,937
26.6% share
15,897g
251 CS · 7.5/m
Kaori#EUW33
Ahri · Mid
4 / 5 / 9
44.8% KP
23,769
22.6% share
13,610g
282 CS · 8.5/m
IcyRick#EUW
Jinx · ADC
7 / 4 / 8
51.7% KP
25,285
24.1% share
16,487g
336 CS · 10.1/m
Trailblazer#005
Tahm Kench · Support
3 / 2 / 17
69% KP
14,760
14% share
10,373g
18 CS · 0.5/m
Red side
VictoryRegruit1#1950
Azir · Top
2 / 5 / 2
21.1% KP
21,544
17.9% share
13,723g
338 CS · 10.2/m
TryhardEkko#TWTV
Ekko · Jungle
5 / 5 / 4
47.4% KP
21,715
18.1% share
14,794g
258 CS · 7.7/m
avarice61#51483
Corki · Mid
7 / 5 / 4
57.9% KP
38,991
32.4% share
17,800g
330 CS · 9.9/m
ANDA#RIEL
Cassiopeia · ADC
3 / 8 / 6
47.4% KP
21,826
18.2% share
13,870g
266 CS · 8/m
DemonXUPO#evil
Sona · Support
2 / 6 / 9
57.9% KP
16,109
13.4% share
11,504g
59 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
