Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 143 days ago
14 / 4 / 11
K / D / A
73.5%
Kill participation
1,614.8
Damage / min
21,721g
574.6 gold / min
46
17 placed · 7 cleared
364
9.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShieda Saeeun1#KAYN
Cassiopeia · Top
7 / 8 / 6
38.2% KP
34,161
21.9% share
15,744g
277 CS · 7.3/m
oksrymblmao#haha
Kha'Zix · Jungle
6 / 6 / 11
50% KP
32,086
20.6% share
18,212g
259 CS · 6.9/m
Kaori#EUW33
Yone · Mid
14 / 4 / 11
73.5% KP
61,040
39.2% share
21,721g
364 CS · 9.6/m
lovely ad#911
Tristana · ADC
6 / 3 / 5
32.4% KP
19,917
12.8% share
20,180g
329 CS · 8.7/m
lagitoo#gmlps
Nautilus · Support
1 / 7 / 16
50% KP
8,574
5.5% share
10,381g
33 CS · 0.9/m
Red side
DefeatShourdy#EUW
K'Sante · Top
9 / 7 / 5
50% KP
32,584
23.5% share
16,556g
303 CS · 8/m
TWTV DETDERT#12MAJ
Graves · Jungle
5 / 9 / 7
42.9% KP
21,591
15.6% share
15,389g
287 CS · 7.6/m
Prime Gentleman#0000
Zeri · Mid
7 / 9 / 5
42.9% KP
33,805
24.4% share
16,391g
298 CS · 7.9/m
SRAMON#GUWNO
Swain · ADC
5 / 5 / 13
64.3% KP
39,956
28.8% share
16,311g
294 CS · 7.8/m
milkcheesebread#EUW
Yuumi · Support
2 / 4 / 21
82.1% KP
10,603
7.7% share
10,837g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
