Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 142 days ago
9 / 4 / 10
K / D / A
63.3%
Kill participation
1,173.8
Damage / min
24,667g
576.6 gold / min
51
17 placed · 9 cleared
394
9.2 CS / min
Objective control
6
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAhsokaa#EUW
Quinn · Top
8 / 4 / 4
40% KP
28,444
18.9% share
19,320g
335 CS · 7.8/m
twtv pcelicalol#twtv
Shaco · Jungle
4 / 9 / 14
60% KP
19,590
13% share
17,285g
283 CS · 6.6/m
WojtekPDP#WON
Syndra · Mid
4 / 9 / 6
33.3% KP
30,149
20.1% share
17,844g
319 CS · 7.5/m
Kaori#EUW33
Yunara · ADC
9 / 4 / 10
63.3% KP
50,221
33.4% share
24,667g
394 CS · 9.2/m
Targamas#5555
Neeko · Support
5 / 5 / 12
56.7% KP
21,870
14.6% share
13,631g
54 CS · 1.3/m
Red side
DefeatQin Shi Huang#Hăo49
Riven · Top
7 / 8 / 4
36.7% KP
28,245
22.4% share
21,264g
382 CS · 8.9/m
Bukayo Saka#COYGB
Naafiri · Jungle
10 / 7 / 8
60% KP
28,180
22.3% share
18,244g
276 CS · 6.5/m
chovy enjoyer#00000
Galio · Mid
7 / 2 / 9
53.3% KP
26,511
21% share
16,707g
279 CS · 6.5/m
Ryuk#adc
Zeri · ADC
5 / 7 / 8
43.3% KP
31,375
24.9% share
20,346g
338 CS · 7.9/m
TF AON#TOTO
Karma · Support
1 / 6 / 17
60% KP
11,894
9.4% share
11,142g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
