Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 141 days ago
6 / 5 / 17
K / D / A
82.1%
Kill participation
649.3
Damage / min
10,211g
376.6 gold / min
58
31 placed · 4 cleared
35
1.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNabousan#EUW
Malphite · Top
1 / 4 / 5
21.4% KP
14,317
13% share
8,882g
168 CS · 6.2/m
TTV Guli#00000
Jarvan IV · Jungle
1 / 2 / 9
35.7% KP
14,106
12.8% share
11,916g
239 CS · 8.8/m
HoIyShytan#EUWW
Syndra · Mid
7 / 8 / 6
46.4% KP
28,843
26.1% share
11,751g
188 CS · 6.9/m
BrokenSMOKE#EUW
Jinx · ADC
18 / 5 / 3
75% KP
46,203
41.9% share
19,236g
281 CS · 10.4/m
WLG Cuzz#EU1
Leona · Support
1 / 9 / 13
50% KP
6,891
6.2% share
8,360g
27 CS · 1/m
Red side
Defeat輝く朝日#100
Kayle · Top
3 / 7 / 2
17.9% KP
17,123
21.5% share
10,433g
229 CS · 8.4/m
niezły yeti pl#hui
Wukong · Jungle
4 / 4 / 7
39.3% KP
6,622
8.3% share
9,644g
163 CS · 6/m
Jefef#EUW
Vladimir · Mid
8 / 6 / 3
39.3% KP
23,456
29.4% share
11,407g
181 CS · 6.7/m
OrG#Reign
Jhin · ADC
7 / 6 / 8
53.6% KP
15,004
18.8% share
11,752g
196 CS · 7.2/m
Kaori#EUW33
Senna · Support
6 / 5 / 17
82.1% KP
17,608
22.1% share
10,211g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
