Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 141 days ago
15 / 7 / 8
K / D / A
67.6%
Kill participation
1,648.7
Damage / min
17,499g
566.3 gold / min
24
7 placed · 3 cleared
245
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryF9 XIANGTAOLAN#F9F9
Zaahen · Top
16 / 2 / 12
60.9% KP
54,865
31.6% share
20,548g
300 CS · 9.7/m
Recep İvedik#3169R
Zac · Jungle
6 / 8 / 15
45.7% KP
30,041
17.3% share
13,355g
201 CS · 6.5/m
FIZZKING#111
Galio · Mid
10 / 7 / 17
58.7% KP
33,754
19.5% share
13,200g
180 CS · 5.8/m
ЯПИДOРAСГАНГАН#ИМЕНЯ
Lucian · ADC
9 / 7 / 9
39.1% KP
38,994
22.5% share
14,023g
207 CS · 6.7/m
RZN Brook#PRL
Nautilus · Support
5 / 10 / 19
52.2% KP
15,884
9.2% share
9,609g
32 CS · 1/m
Red side
DefeatRoubaix Spawner#LDH
Ekko · Top
9 / 9 / 11
58.8% KP
33,735
22% share
12,039g
176 CS · 5.7/m
HoIyShytan#EUWW
Kha'Zix · Jungle
4 / 12 / 6
29.4% KP
22,905
15% share
12,209g
173 CS · 5.6/m
AI Generated#GROK
Gragas · Mid
6 / 7 / 18
70.6% KP
34,916
22.8% share
13,401g
195 CS · 6.3/m
Kaori#EUW33
Kalista · ADC
15 / 7 / 8
67.6% KP
50,946
33.3% share
17,499g
245 CS · 7.9/m
Skei#SUP
Alistar · Support
0 / 11 / 25
73.5% KP
10,624
6.9% share
8,974g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
