Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Victory
Ranked Solo/Duo · 140 days ago
5 / 2 / 11
K / D / A
61.5%
Kill participation
1,491
Damage / min
10,815g
426.9 gold / min
19
10 placed · 1 cleared
180
7.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLuagarne#7703
Jax · Top
9 / 3 / 5
53.8% KP
35,957
29.5% share
13,673g
220 CS · 8.7/m
twtv pcelicalol#twtv
Shaco · Jungle
4 / 1 / 6
38.5% KP
15,436
12.7% share
10,897g
202 CS · 8/m
Brendo Blade#EUW
Zed · Mid
8 / 3 / 2
38.5% KP
21,909
18% share
12,523g
198 CS · 7.8/m
Kaori#EUW33
Brand · ADC
5 / 2 / 11
61.5% KP
37,773
31% share
10,815g
180 CS · 7.1/m
Reeker#KZN
Karma · Support
0 / 3 / 16
61.5% KP
10,618
8.7% share
7,368g
12 CS · 0.5/m
Red side
DefeatAurelion Sol God#EUW
Tahm Kench · Top
3 / 6 / 1
33.3% KP
13,394
21.6% share
8,563g
143 CS · 5.6/m
Irruptus#EUW
Udyr · Jungle
4 / 4 / 4
66.7% KP
12,203
19.6% share
12,237g
225 CS · 8.9/m
makaynch#0404
Sylas · Mid
4 / 2 / 2
50% KP
15,517
25% share
9,680g
192 CS · 7.6/m
YCO#EUW
Ezreal · ADC
1 / 9 / 6
58.3% KP
16,837
27.1% share
9,170g
153 CS · 6/m
Whirlwind Yasuo#ttv
Alistar · Support
0 / 5 / 4
33.3% KP
4,153
6.7% share
5,745g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
