Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 140 days ago
1 / 6 / 2
K / D / A
42.9%
Kill participation
815.2
Damage / min
8,237g
343 gold / min
18
9 placed · 2 cleared
187
7.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank Lundy#AGENT
Jayce · Top
6 / 3 / 7
41.9% KP
28,951
30.6% share
11,534g
218 CS · 9.1/m
TWTV DETDERT#12MAJ
Talon · Jungle
14 / 0 / 7
67.7% KP
24,493
25.9% share
14,681g
226 CS · 9.4/m
Danos#Danos
Sion · Mid
1 / 0 / 6
22.6% KP
8,687
9.2% share
10,836g
234 CS · 9.7/m
Alahel#EUW
Aurelion Sol · ADC
8 / 2 / 8
51.6% KP
26,022
27.5% share
13,324g
234 CS · 9.7/m
Ascendant#Raka
Soraka · Support
2 / 2 / 23
80.6% KP
6,480
6.8% share
9,278g
28 CS · 1.2/m
Red side
Defeatplptheboss#EUW
Quinn · Top
2 / 8 / 2
57.1% KP
17,434
25% share
8,974g
199 CS · 8.3/m
Wakuwa#Wak
Skarner · Jungle
1 / 6 / 1
28.6% KP
9,468
13.6% share
7,783g
148 CS · 6.2/m
Brendo Blade#EUW
Zed · Mid
0 / 4 / 0
0% KP
15,949
22.8% share
9,230g
229 CS · 9.5/m
Kaori#EUW33
Brand · ADC
1 / 6 / 2
42.9% KP
19,579
28% share
8,237g
187 CS · 7.8/m
forever#Marto
Janna · Support
3 / 7 / 2
71.4% KP
7,380
10.6% share
6,609g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
