Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 140 days ago
7 / 7 / 17
K / D / A
60%
Kill participation
992.3
Damage / min
13,415g
503.4 gold / min
15
10 placed · 2 cleared
188
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeoSekkai#999
Shen · Top
5 / 9 / 7
30% KP
8,244
7.7% share
9,578g
139 CS · 5.2/m
十十十十十十十十十十十十十十十十#ˉˉˉˉˉ
Qiyana · Jungle
9 / 6 / 10
47.5% KP
17,350
16.2% share
12,645g
180 CS · 6.8/m
Tea#2299
Vladimir · Mid
14 / 3 / 9
57.5% KP
44,531
41.5% share
15,381g
243 CS · 9.1/m
Kaori#EUW33
Senna · ADC
7 / 7 / 17
60% KP
26,446
24.6% share
13,415g
188 CS · 7.1/m
savana#9595
Nautilus · Support
5 / 7 / 18
57.5% KP
10,763
10% share
9,446g
38 CS · 1.4/m
Red side
Defeatthe days i lie#fear
Pyke · Top
7 / 8 / 7
43.8% KP
15,836
14.6% share
10,576g
168 CS · 6.3/m
Call me Izo#igi
Diana · Jungle
7 / 8 / 7
43.8% KP
23,670
21.8% share
12,784g
230 CS · 8.6/m
yuukiyuukster#yuuki
Ahri · Mid
8 / 4 / 8
50% KP
28,036
25.9% share
13,302g
224 CS · 8.4/m
feel my Cashout#AXE
Lucian · ADC
9 / 12 / 3
37.5% KP
29,985
27.7% share
14,977g
218 CS · 8.2/m
Skippy#npc
Blitzcrank · Support
1 / 8 / 16
53.1% KP
10,885
10% share
8,180g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
