Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 140 days ago
9 / 1 / 10
K / D / A
65.5%
Kill participation
1,153.6
Damage / min
16,558g
671.3 gold / min
17
7 placed · 2 cleared
246
10 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingslayer#world
Rumble · Top
8 / 5 / 2
47.6% KP
25,272
40.2% share
11,484g
205 CS · 8.3/m
Goldax 23 ans#BEBOU
Hecarim · Jungle
7 / 6 / 3
47.6% KP
10,199
16.2% share
10,928g
168 CS · 6.8/m
Εlement#EUW
Jayce · Mid
3 / 9 / 4
33.3% KP
15,898
25.3% share
9,705g
181 CS · 7.3/m
TwTv Rasadurai#TTV
Singed · ADC
2 / 4 / 5
33.3% KP
7,028
11.2% share
9,059g
176 CS · 7.1/m
remnant 他是唯#nenad
Nautilus · Support
1 / 5 / 5
28.6% KP
4,442
7.1% share
6,358g
36 CS · 1.5/m
Red side
Victoryfocus#Koala
Irelia · Top
4 / 8 / 3
24.1% KP
13,985
18% share
11,156g
214 CS · 8.7/m
nirvana pathing#0906
Graves · Jungle
8 / 3 / 11
65.5% KP
12,649
16.2% share
14,343g
259 CS · 10.5/m
Très nul est con#Golem
Naafiri · Mid
8 / 5 / 9
58.6% KP
19,422
24.9% share
12,330g
198 CS · 8/m
Kaori#EUW33
Zeri · ADC
9 / 1 / 10
65.5% KP
28,456
36.5% share
16,558g
246 CS · 10/m
Linrey#5507
Milio · Support
0 / 4 / 17
58.6% KP
3,387
4.3% share
7,418g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
