Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 139 days ago
7 / 2 / 2
K / D / A
69.2%
Kill participation
1,187.5
Damage / min
11,560g
450.7 gold / min
29
7 placed · 4 cleared
181
7.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMartHR1#EUW
Zilean · Top
3 / 3 / 7
52.6% KP
15,456
19.8% share
11,177g
201 CS · 7.8/m
TWTV DETDERT#12MAJ
Lee Sin · Jungle
4 / 4 / 9
68.4% KP
12,160
15.6% share
11,271g
160 CS · 6.2/m
Hamudis#JGL
Xin Zhao · Mid
2 / 2 / 8
52.6% KP
17,825
22.9% share
11,784g
227 CS · 8.8/m
Glimpse of Us#pii
Jhin · ADC
5 / 2 / 12
89.5% KP
16,772
21.5% share
12,615g
191 CS · 7.4/m
Park Chaeyoung#Slow
Seraphine · Support
5 / 2 / 14
100% KP
15,713
20.2% share
8,989g
30 CS · 1.2/m
Red side
DefeatMiralis Funesto#MH3U
Kayle · Top
1 / 3 / 3
30.8% KP
13,206
15.5% share
9,347g
212 CS · 8.3/m
Bralliant Pete#TURK7
Qiyana · Jungle
2 / 7 / 6
61.5% KP
13,846
16.3% share
10,766g
192 CS · 7.5/m
Kaori#EUW33
Zed · Mid
7 / 2 / 2
69.2% KP
30,460
35.8% share
11,560g
181 CS · 7.1/m
pericolo#EUW
Varus · ADC
3 / 4 / 3
46.2% KP
22,094
25.9% share
11,277g
232 CS · 9/m
Xrusi kai Kafes#444
Nautilus · Support
0 / 3 / 8
61.5% KP
5,583
6.6% share
6,429g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
