Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 136 days ago
7 / 5 / 4
K / D / A
73.3%
Kill participation
952.6
Damage / min
9,746g
445.4 gold / min
19
6 placed · 4 cleared
127
5.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeks#Bin
Jax · Top
3 / 10 / 5
53.3% KP
15,178
18.8% share
8,224g
121 CS · 5.5/m
Chainless Simeon#Guap
Hecarim · Jungle
3 / 10 / 4
46.7% KP
12,209
15.1% share
8,832g
138 CS · 6.3/m
Kaori#EUW33
Annie · Mid
7 / 5 / 4
73.3% KP
20,846
25.8% share
9,746g
127 CS · 5.8/m
Hevov#Empty
Sivir · ADC
1 / 8 / 4
33.3% KP
17,387
21.5% share
9,634g
193 CS · 8.8/m
Qnoxs#17165
Senna · Support
1 / 8 / 7
53.3% KP
15,069
18.7% share
6,724g
16 CS · 0.7/m
Red side
Victorychains#free
Sylas · Top
13 / 5 / 8
51.2% KP
29,860
32.3% share
11,170g
122 CS · 5.6/m
Zanzarah#1996
Udyr · Jungle
10 / 2 / 15
61% KP
18,878
20.4% share
12,029g
179 CS · 8.2/m
Ultear#生病00
Irelia · Mid
5 / 5 / 6
26.8% KP
8,329
9% share
10,288g
166 CS · 7.6/m
PXS Shy Carry#2026
Jinx · ADC
13 / 1 / 9
53.7% KP
30,382
32.8% share
14,192g
200 CS · 9.1/m
KC Aymen#0121
Alistar · Support
0 / 2 / 25
61% KP
5,067
5.5% share
6,986g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
