Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 136 days ago
15 / 4 / 10
K / D / A
83.3%
Kill participation
1,198
Damage / min
17,020g
525.6 gold / min
38
5 placed · 5 cleared
218
6.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASSY#TROLL
Singed · Top
2 / 7 / 15
56.7% KP
22,068
17.8% share
12,290g
253 CS · 7.8/m
Kaori#EUW33
Graves · Jungle
15 / 4 / 10
83.3% KP
38,795
31.3% share
17,020g
218 CS · 6.7/m
JHXN#1283
Vex · Mid
7 / 7 / 9
53.3% KP
35,295
28.5% share
14,079g
267 CS · 8.2/m
KC Aymen#0121
Jhin · ADC
4 / 6 / 11
50% KP
17,068
13.8% share
14,517g
260 CS · 8/m
Slaughtering#TOMAT
Rakan · Support
2 / 8 / 21
76.7% KP
10,626
8.6% share
9,559g
31 CS · 1/m
Red side
VictorySilverend#EUW
Darius · Top
3 / 6 / 7
31.3% KP
9,824
9.2% share
12,288g
263 CS · 8.1/m
Puff#2026
Lillia · Jungle
5 / 7 / 10
46.9% KP
24,582
23% share
14,113g
244 CS · 7.5/m
BUILT#2603
Riven · Mid
7 / 5 / 9
50% KP
21,507
20.1% share
15,578g
261 CS · 8.1/m
PXS Shy Carry#2026
Jinx · ADC
11 / 7 / 10
65.6% KP
38,744
36.3% share
19,688g
296 CS · 9.1/m
Serenity#2551
Sona · Support
6 / 5 / 16
68.8% KP
12,200
11.4% share
11,112g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
