Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 136 days ago
6 / 2 / 9
K / D / A
40.5%
Kill participation
516.3
Damage / min
12,160g
426.7 gold / min
55
19 placed · 4 cleared
202
7.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDyenn#2444
Rumble · Top
3 / 6 / 5
40% KP
21,599
24.2% share
9,939g
211 CS · 7.4/m
Qin Shi Huang#Hăo49
Kha'Zix · Jungle
7 / 9 / 3
50% KP
25,449
28.5% share
15,314g
255 CS · 8.9/m
UJustGotHasagiD#HehNt
Yasuo · Mid
4 / 8 / 8
60% KP
17,969
20.1% share
10,269g
203 CS · 7.1/m
bot#mune
Annie · ADC
4 / 7 / 0
20% KP
16,317
18.3% share
10,425g
217 CS · 7.6/m
Dimillio#LbIc
Rell · Support
2 / 7 / 7
45% KP
8,021
9% share
7,653g
27 CS · 0.9/m
Red side
VictoryKaori#EUW33
Malphite · Top
6 / 2 / 9
40.5% KP
14,715
14.9% share
12,160g
202 CS · 7.1/m
HOPE#EVE
Evelynn · Jungle
12 / 4 / 16
75.7% KP
27,033
27.4% share
15,437g
197 CS · 6.9/m
Nano#AFW
Jayce · Mid
14 / 5 / 6
54.1% KP
33,504
34% share
15,901g
251 CS · 8.8/m
chovychovychovy#1313
Senna · ADC
4 / 7 / 10
37.8% KP
16,905
17.1% share
13,648g
195 CS · 6.8/m
BàninoCucciolosò#SOFT
Alistar · Support
1 / 2 / 17
48.6% KP
6,467
6.6% share
8,579g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
