Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 136 days ago
6 / 4 / 10
K / D / A
59.3%
Kill participation
989.3
Damage / min
12,752g
393.8 gold / min
33
11 placed · 7 cleared
244
7.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDzu#00000
Ambessa · Top
9 / 1 / 11
54.1% KP
36,004
25.8% share
15,863g
254 CS · 7.8/m
remvs#000
Sylas · Jungle
8 / 3 / 16
64.9% KP
24,607
17.6% share
15,269g
252 CS · 7.8/m
FUN k3y#EUW
Viktor · Mid
8 / 7 / 9
45.9% KP
31,886
22.8% share
13,717g
242 CS · 7.5/m
Inmaculado#Guess
Senna · ADC
10 / 4 / 17
73% KP
34,650
24.8% share
17,759g
208 CS · 6.4/m
Zenoz#TTLR
Camille · Support
2 / 12 / 13
40.5% KP
12,632
9% share
9,214g
28 CS · 0.9/m
Red side
Defeatseptico1#EUW
Yorick · Top
0 / 10 / 2
7.4% KP
18,009
14.5% share
10,512g
247 CS · 7.6/m
Serenity#2551
Shaco · Jungle
7 / 7 / 13
74.1% KP
30,795
24.8% share
12,835g
216 CS · 6.7/m
Kaori#EUW33
Orianna · Mid
6 / 4 / 10
59.3% KP
32,036
25.8% share
12,752g
244 CS · 7.5/m
ZYB gen4#KR01
Kai'Sa · ADC
11 / 6 / 1
44.4% KP
30,580
24.6% share
16,573g
297 CS · 9.2/m
Manυel#EUW
Nautilus · Support
3 / 10 / 14
63% KP
12,980
10.4% share
9,325g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
