Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 135 days ago
9 / 7 / 13
K / D / A
78.6%
Kill participation
1,145.1
Damage / min
14,813g
543.9 gold / min
21
12 placed · 2 cleared
198
7.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlitiki Agapi#GRE
Olaf · Top
5 / 4 / 7
27.3% KP
15,001
11.5% share
12,018g
225 CS · 8.3/m
Lorian#CN1
Graves · Jungle
12 / 5 / 15
61.4% KP
28,353
21.7% share
16,308g
242 CS · 8.9/m
AGONY N DESPAIR#MID
Sylas · Mid
16 / 6 / 7
52.3% KP
40,859
31.2% share
14,859g
180 CS · 6.6/m
CocianE#3131
Ashe · ADC
4 / 8 / 14
40.9% KP
21,043
16.1% share
12,902g
202 CS · 7.4/m
Masikinias#VEL
Vel'Koz · Support
7 / 5 / 21
63.6% KP
25,605
19.6% share
10,774g
37 CS · 1.4/m
Red side
Defeat7TDig#7Ten
Gangplank · Top
8 / 5 / 7
53.6% KP
27,454
26.8% share
14,252g
236 CS · 8.7/m
something safe#zeikn
Hecarim · Jungle
1 / 13 / 11
42.9% KP
11,060
10.8% share
8,723g
138 CS · 5.1/m
chovy enjoyer#00000
Galio · Mid
3 / 13 / 6
32.1% KP
19,120
18.7% share
8,752g
143 CS · 5.3/m
Kaori#EUW33
Senna · ADC
9 / 7 / 13
78.6% KP
31,184
30.5% share
14,813g
198 CS · 7.3/m
Jared McCain#frogs
Seraphine · Support
7 / 6 / 12
67.9% KP
13,469
13.2% share
9,640g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
