Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 135 days ago
7 / 7 / 5
K / D / A
60%
Kill participation
777.7
Damage / min
12,519g
463.4 gold / min
13
8 placed · 1 cleared
213
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHOE LEE FAK#AMU
Pantheon · Top
6 / 2 / 4
34.5% KP
20,438
21% share
11,345g
210 CS · 7.8/m
Misa 331#3333
Nidalee · Jungle
4 / 3 / 17
72.4% KP
20,734
21.3% share
13,468g
238 CS · 8.8/m
TWTV RYUVEN#RANK1
Akshan · Mid
8 / 1 / 7
51.7% KP
20,763
21.4% share
14,709g
225 CS · 8.3/m
Soldier#0710
Yunara · ADC
8 / 7 / 8
55.2% KP
25,749
26.5% share
16,702g
281 CS · 10.4/m
Demente indigent#f14
Bard · Support
3 / 7 / 14
58.6% KP
9,540
9.8% share
8,969g
17 CS · 0.6/m
Red side
DefeatDiabloVlad#12942
Vladimir · Top
2 / 6 / 1
15% KP
12,195
16.5% share
7,997g
190 CS · 7/m
something safe#zeikn
Hecarim · Jungle
4 / 6 / 7
55% KP
8,472
11.5% share
9,507g
150 CS · 5.6/m
SORS EST PARATUS#VISUM
Taliyah · Mid
7 / 5 / 5
60% KP
24,150
32.7% share
11,391g
230 CS · 8.5/m
Kaori#EUW33
Sivir · ADC
7 / 7 / 5
60% KP
21,010
28.5% share
12,519g
213 CS · 7.9/m
KindheartedQueen#Gentl
Karma · Support
0 / 5 / 14
70% KP
7,956
10.8% share
7,213g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
