Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 135 days ago
18 / 4 / 8
K / D / A
81.3%
Kill participation
1,386.6
Damage / min
22,954g
726 gold / min
54
16 placed · 9 cleared
345
10.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGlorpmeister#Jenax
Aurora · Top
3 / 4 / 6
36% KP
34,573
31.7% share
12,204g
262 CS · 8.3/m
legacy#0206
Talon · Jungle
6 / 9 / 7
52% KP
23,264
21.3% share
12,750g
223 CS · 7.1/m
NEYMAR#67JR
Ryze · Mid
12 / 5 / 4
64% KP
25,753
23.6% share
16,242g
304 CS · 9.6/m
rnxx#4000
Senna · ADC
2 / 3 / 13
60% KP
15,861
14.5% share
14,486g
250 CS · 7.9/m
Broeki#EUW
Alistar · Support
2 / 11 / 12
56% KP
9,614
8.8% share
8,296g
25 CS · 0.8/m
Red side
VictoryKyM#1612
Malphite · Top
5 / 5 / 13
56.3% KP
24,809
17.3% share
12,335g
177 CS · 5.6/m
hotel california#333
Zyra · Jungle
4 / 5 / 19
71.9% KP
40,272
28.2% share
14,181g
253 CS · 8/m
EternalMoonshine#Moony
Lux · Mid
4 / 7 / 9
40.6% KP
23,192
16.2% share
11,397g
235 CS · 7.4/m
Kaori#EUW33
Kalista · ADC
18 / 4 / 8
81.3% KP
43,841
30.6% share
22,954g
345 CS · 10.9/m
Chambel#BAHA
Rell · Support
1 / 5 / 25
81.3% KP
10,930
7.6% share
9,802g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
