Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 135 days ago
0 / 4 / 4
K / D / A
30.8%
Kill participation
810.5
Damage / min
6,834g
300.8 gold / min
32
11 placed · 2 cleared
144
6.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaori#EUW33
Malphite · Top
0 / 4 / 4
30.8% KP
18,412
29.6% share
6,834g
144 CS · 6.3/m
goths add me#1v9
Hecarim · Jungle
2 / 2 / 3
38.5% KP
13,043
20.9% share
8,836g
193 CS · 8.5/m
kicktv Lymos123#4444
Talon · Mid
7 / 3 / 3
76.9% KP
15,942
25.6% share
10,491g
175 CS · 7.7/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
3 / 6 / 2
38.5% KP
6,388
10.3% share
9,277g
170 CS · 7.5/m
ROSS Smarty#smt
Bard · Support
1 / 8 / 8
69.2% KP
8,516
13.7% share
6,567g
16 CS · 0.7/m
Red side
VictoryHummelu#Hum
Udyr · Top
1 / 6 / 3
17.4% KP
17,556
23.1% share
7,816g
144 CS · 6.3/m
Dawciu#VITB
Pantheon · Jungle
5 / 3 / 9
60.9% KP
16,187
21.3% share
10,903g
176 CS · 7.7/m
TWTV Peng04#Yuqi
Ahri · Mid
1 / 1 / 8
39.1% KP
12,227
16.1% share
10,216g
239 CS · 10.5/m
Garfield#liz
Varus · ADC
13 / 2 / 4
73.9% KP
23,515
30.9% share
15,127g
226 CS · 9.9/m
Keria#CXS
Rakan · Support
3 / 1 / 16
82.6% KP
6,505
8.6% share
7,455g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
