Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 134 days ago
13 / 2 / 10
K / D / A
74.2%
Kill participation
1,782.4
Damage / min
18,404g
620.7 gold / min
23
12 placed · 5 cleared
303
10.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
3 / 6 / 6
45% KP
22,446
23.4% share
10,645g
215 CS · 7.3/m
desperate desire#Densi
Lee Sin · Jungle
7 / 5 / 8
75% KP
17,728
18.5% share
13,938g
202 CS · 6.8/m
Raen1#Eren
Ekko · Mid
8 / 8 / 5
65% KP
24,275
25.3% share
12,399g
207 CS · 7/m
evorpminosucof#EUW
Varus · ADC
2 / 6 / 5
35% KP
26,833
27.9% share
12,583g
278 CS · 9.4/m
ComboScriptXD#EUW
Soraka · Support
0 / 6 / 10
50% KP
4,738
4.9% share
7,528g
44 CS · 1.5/m
Red side
Victorynormale kartofel#devn
Malphite · Top
1 / 7 / 16
54.8% KP
19,687
14.9% share
10,879g
195 CS · 6.6/m
CLEARS#GANKS
Kha'Zix · Jungle
16 / 3 / 1
54.8% KP
31,516
23.9% share
19,971g
265 CS · 8.9/m
UJustGotHasagiD#HehNt
Zoe · Mid
0 / 5 / 9
29% KP
19,837
15.1% share
9,873g
215 CS · 7.3/m
Kaori#EUW33
Zeri · ADC
13 / 2 / 10
74.2% KP
52,847
40.1% share
18,404g
303 CS · 10.2/m
noobsuppp#noob
Lulu · Support
1 / 3 / 24
80.6% KP
7,822
5.9% share
9,955g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
