Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 134 days ago
4 / 3 / 19
K / D / A
74.2%
Kill participation
893.7
Damage / min
13,004g
510.6 gold / min
29
9 placed · 3 cleared
223
8.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFutureNostalgia#GRE
Camille · Top
1 / 3 / 4
16.1% KP
17,890
18.1% share
10,221g
264 CS · 10.4/m
Sanjaya z Lehii#JSM
Gragas · Jungle
11 / 2 / 8
61.3% KP
17,988
18.2% share
12,799g
226 CS · 8.9/m
iwanan#7596
Ambessa · Mid
13 / 2 / 8
67.7% KP
28,913
29.3% share
13,413g
221 CS · 8.7/m
Kaori#EUW33
Ashe · ADC
4 / 3 / 19
74.2% KP
22,760
23% share
13,004g
223 CS · 8.8/m
Targamas#5555
Seraphine · Support
2 / 1 / 26
90.3% KP
11,215
11.4% share
9,045g
43 CS · 1.7/m
Red side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
3 / 1 / 0
27.3% KP
17,708
28.5% share
13,499g
289 CS · 11.3/m
ES gen2#kr01
Graves · Jungle
2 / 5 / 4
54.5% KP
10,676
17.2% share
11,499g
195 CS · 7.7/m
chovy enjoyer#00000
Galio · Mid
2 / 8 / 1
27.3% KP
13,636
22% share
7,803g
144 CS · 5.7/m
KC NEXT ADKING#EUW
Zeri · ADC
3 / 8 / 1
36.4% KP
13,243
21.4% share
11,185g
239 CS · 9.4/m
TF AON#TOTO
Karma · Support
1 / 9 / 5
54.5% KP
6,763
10.9% share
6,435g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
