Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Samira
Victory
Ranked Solo/Duo · 133 days ago
24 / 3 / 3
K / D / A
71.1%
Kill participation
1,620.8
Damage / min
23,172g
883.9 gold / min
12
6 placed · 0 cleared
266
10.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEnemys Anticary#JESUS
Pantheon · Top
7 / 6 / 11
47.4% KP
14,140
14.5% share
10,057g
145 CS · 5.5/m
axcua#axcu
Ambessa · Jungle
3 / 3 / 7
26.3% KP
17,334
17.8% share
11,594g
215 CS · 8.2/m
ZeroSan#Beast
Annie · Mid
3 / 5 / 14
44.7% KP
17,168
17.6% share
9,071g
164 CS · 6.3/m
Kaori#EUW33
Samira · ADC
24 / 3 / 3
71.1% KP
42,491
43.6% share
23,172g
266 CS · 10.1/m
smackrat#wahey
Nautilus · Support
1 / 2 / 17
47.4% KP
6,252
6.4% share
8,262g
23 CS · 0.9/m
Red side
DefeatChalanklak#7265
Irelia · Top
6 / 7 / 2
42.1% KP
19,706
26.5% share
10,501g
205 CS · 7.8/m
Lobby Admin#boss
Wukong · Jungle
3 / 7 / 7
52.6% KP
16,763
22.6% share
9,925g
191 CS · 7.3/m
VAEII#EUW
Ahri · Mid
5 / 7 / 7
63.2% KP
20,047
27% share
11,209g
204 CS · 7.8/m
Zerenity#777
Twitch · ADC
4 / 10 / 1
26.3% KP
12,180
16.4% share
10,545g
190 CS · 7.2/m
Tomboy F2L RP#ASMR
Braum · Support
1 / 7 / 8
47.4% KP
5,639
7.6% share
7,104g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
