Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 133 days ago
6 / 11 / 5
K / D / A
68.8%
Kill participation
748.2
Damage / min
10,597g
467.5 gold / min
15
7 placed · 1 cleared
170
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDzu#00000
Ambessa · Top
2 / 4 / 2
25% KP
12,871
17.7% share
9,426g
165 CS · 7.3/m
timeeGER#EUW
Zyra · Jungle
2 / 10 / 1
18.8% KP
15,170
20.8% share
7,966g
164 CS · 7.2/m
pilmeshek#NYS
Mel · Mid
4 / 8 / 1
31.3% KP
19,336
26.6% share
9,142g
181 CS · 8/m
Kaori#EUW33
Kalista · ADC
6 / 11 / 5
68.8% KP
16,959
23.3% share
10,597g
170 CS · 7.5/m
KWK Kingsblade#KWK
Maokai · Support
2 / 10 / 7
56.3% KP
8,463
11.6% share
7,777g
53 CS · 2.3/m
Red side
VictoryTwTv Rasadurai#TTV
Malphite · Top
2 / 1 / 4
14% KP
12,247
13.2% share
9,140g
187 CS · 8.3/m
GerhardMowinckel#EUW
Rek'Sai · Jungle
16 / 2 / 12
65.1% KP
25,111
27.1% share
14,695g
181 CS · 8/m
SanPone#luigi
Ahri · Mid
8 / 3 / 7
34.9% KP
20,816
22.5% share
9,944g
179 CS · 7.9/m
bileğin kırılır#kazor
Senna · ADC
12 / 5 / 11
53.5% KP
20,787
22.4% share
13,341g
155 CS · 6.8/m
JHXN#1283
Bard · Support
5 / 5 / 19
55.8% KP
13,662
14.8% share
9,020g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
