Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 133 days ago
4 / 8 / 1
K / D / A
55.6%
Kill participation
375.8
Damage / min
9,427g
405.2 gold / min
34
11 placed · 4 cleared
157
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNot ZeroOo#EUW
Olaf · Top
1 / 2 / 1
22.2% KP
5,560
12.5% share
7,871g
173 CS · 7.4/m
Kaori#EUW33
Viego · Jungle
4 / 8 / 1
55.6% KP
8,744
19.6% share
9,427g
157 CS · 6.7/m
2eveu#CNNO1
Sylas · Mid
3 / 8 / 3
66.7% KP
16,449
36.9% share
7,960g
127 CS · 5.5/m
Black Sabbath#EUW0
Xayah · ADC
1 / 4 / 1
22.2% KP
7,239
16.2% share
9,503g
238 CS · 10.2/m
LEBOUCHERRRRRRR#EUW
Anivia · Support
0 / 4 / 3
33.3% KP
6,575
14.8% share
5,867g
47 CS · 2/m
Red side
VictoryFrank Lundy#AGENT
Vayne · Top
5 / 1 / 8
50% KP
22,008
27.9% share
12,027g
216 CS · 9.3/m
Bmoooo#supgo
Wukong · Jungle
10 / 0 / 9
73.1% KP
17,034
21.6% share
12,346g
184 CS · 7.9/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
6 / 3 / 10
61.5% KP
25,181
31.9% share
12,302g
216 CS · 9.3/m
KiRKADELL#EPSTN
Ashe · ADC
2 / 2 / 9
42.3% KP
10,138
12.8% share
10,536g
185 CS · 8/m
leonor#201
Lulu · Support
3 / 3 / 13
61.5% KP
4,592
5.8% share
7,615g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
