Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 133 days ago
8 / 4 / 7
K / D / A
68.2%
Kill participation
954.1
Damage / min
9,646g
443.2 gold / min
14
7 placed · 1 cleared
184
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoci#EUW
Garen · Top
1 / 3 / 0
6.3% KP
7,272
14.4% share
7,255g
190 CS · 8.7/m
Valiant#vvv
Zed · Jungle
8 / 5 / 3
68.8% KP
11,895
23.5% share
10,074g
160 CS · 7.4/m
hamster#nunu
Veigar · Mid
0 / 5 / 1
6.3% KP
9,914
19.6% share
6,964g
163 CS · 7.5/m
chovychovychovy#1313
Miss Fortune · ADC
4 / 6 / 5
56.3% KP
17,059
33.7% share
9,761g
190 CS · 8.7/m
lustiglaufen#SUPP
Leona · Support
3 / 3 / 4
43.8% KP
4,524
8.9% share
6,254g
29 CS · 1.3/m
Red side
VictoryCoatpustmain#Coat
Gnar · Top
5 / 0 / 7
54.5% KP
24,496
33.6% share
10,160g
207 CS · 9.5/m
Nitro#blue
Ivern · Jungle
4 / 1 / 11
68.2% KP
7,122
9.8% share
9,571g
147 CS · 6.8/m
Kaori#EUW33
Syndra · Mid
8 / 4 / 7
68.2% KP
20,767
28.5% share
9,646g
184 CS · 8.5/m
Aimboy#LolPr
Senna · ADC
3 / 7 / 8
50% KP
10,951
15% share
8,336g
124 CS · 5.7/m
milkcheesebread#EUW
Seraphine · Support
2 / 4 / 13
68.2% KP
9,477
13% share
6,755g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
