Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 133 days ago
8 / 5 / 4
K / D / A
70.6%
Kill participation
1,111.3
Damage / min
12,129g
423.4 gold / min
41
14 placed · 3 cleared
233
8.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXaragonas#EUW
Trundle · Top
2 / 7 / 4
26.1% KP
9,191
11.3% share
10,602g
175 CS · 6.1/m
Hemlandaren#CHN
Rek'Sai · Jungle
5 / 3 / 10
65.2% KP
15,403
19% share
13,012g
177 CS · 6.2/m
Miralis Funesto#MH3U
Gwen · Mid
5 / 3 / 6
47.8% KP
20,778
25.6% share
14,049g
276 CS · 9.6/m
JONY DO#KISS
Samira · ADC
10 / 1 / 3
56.5% KP
28,096
34.6% share
16,485g
311 CS · 10.9/m
kda player123#ffs
Renata Glasc · Support
1 / 3 / 17
78.3% KP
7,800
9.6% share
9,306g
25 CS · 0.9/m
Red side
DefeatKaori#EUW33
Vayne · Top
8 / 5 / 4
70.6% KP
31,840
32.1% share
12,129g
233 CS · 8.1/m
zereflol1#1007
Qiyana · Jungle
4 / 4 / 3
41.2% KP
17,355
17.5% share
12,808g
216 CS · 7.5/m
Yodaara#EUW
Ryze · Mid
2 / 8 / 7
52.9% KP
24,004
24.2% share
9,525g
209 CS · 7.3/m
ShootingStars#ADC
Ezreal · ADC
3 / 3 / 4
41.2% KP
20,450
20.6% share
12,457g
256 CS · 8.9/m
Sleepin all Day#EUW
Thresh · Support
0 / 3 / 8
47.1% KP
5,669
5.7% share
6,769g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
