Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 133 days ago
10 / 11 / 3
K / D / A
86.7%
Kill participation
1,419.2
Damage / min
17,627g
611.7 gold / min
27
11 placed · 6 cleared
254
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGo Ha Go Ha#EUW
K'Sante · Top
0 / 7 / 1
6.7% KP
15,289
14.1% share
9,058g
232 CS · 8.1/m
Kemso #EUW
Udyr · Jungle
2 / 4 / 5
46.7% KP
18,170
16.7% share
12,944g
262 CS · 9.1/m
Miralis Funesto#MH3U
Gwen · Mid
2 / 7 / 5
46.7% KP
26,095
24% share
11,615g
200 CS · 6.9/m
Kaori#EUW33
Yunara · ADC
10 / 11 / 3
86.7% KP
40,897
37.6% share
17,627g
254 CS · 8.8/m
ælexy#TTV
Janna · Support
1 / 5 / 13
93.3% KP
8,192
7.5% share
8,684g
39 CS · 1.4/m
Red side
VictoryGollum#myBad
Riven · Top
6 / 1 / 7
38.2% KP
17,539
15.3% share
14,336g
287 CS · 10/m
Life consumer#souls
Sylas · Jungle
3 / 5 / 15
52.9% KP
13,341
11.6% share
12,474g
192 CS · 6.7/m
Left Hand#korea
Irelia · Mid
7 / 3 / 10
50% KP
42,004
36.7% share
16,707g
314 CS · 10.9/m
tru3no#XDD
Jhin · ADC
15 / 5 / 9
70.6% KP
30,173
26.3% share
16,042g
234 CS · 8.1/m
Support CEO#SBS
Leona · Support
3 / 1 / 20
67.6% KP
11,477
10% share
9,873g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
