Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 132 days ago
7 / 5 / 5
K / D / A
40%
Kill participation
790.8
Damage / min
12,856g
505.8 gold / min
26
10 placed · 4 cleared
211
8.3 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDonna Hamilton#EUW
Hwei · Top
11 / 5 / 1
40% KP
28,690
34.4% share
14,268g
227 CS · 8.9/m
Deleted User#3251
Lee Sin · Jungle
6 / 2 / 10
53.3% KP
12,762
15.3% share
12,869g
218 CS · 8.6/m
vem in EU#100ms
Singed · Mid
6 / 2 / 8
46.7% KP
15,009
18% share
11,534g
226 CS · 8.9/m
Kaori#EUW33
Ashe · ADC
7 / 5 / 5
40% KP
20,099
24.1% share
12,856g
211 CS · 8.3/m
Fallen Through#3609
Rell · Support
0 / 5 / 18
60% KP
6,920
8.3% share
7,263g
21 CS · 0.8/m
Red side
DefeatBIG FLOPPA#JESSE
Corki · Top
2 / 7 / 3
26.3% KP
9,201
12.6% share
8,519g
180 CS · 7.1/m
zlq#joker
Nidalee · Jungle
7 / 6 / 8
78.9% KP
13,968
19.1% share
11,859g
158 CS · 6.2/m
Emilliant#Cass
Xerath · Mid
2 / 5 / 6
42.1% KP
21,187
28.9% share
9,323g
228 CS · 9/m
Soldier#0710
Yunara · ADC
6 / 7 / 6
63.2% KP
20,540
28% share
14,738g
235 CS · 9.2/m
WP Luke#TTV
Lulu · Support
2 / 5 / 14
84.2% KP
8,367
11.4% share
7,797g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
