Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 132 days ago
15 / 4 / 4
K / D / A
70.4%
Kill participation
1,120.9
Damage / min
20,192g
591.3 gold / min
27
11 placed · 5 cleared
325
9.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKakarot#EU1
Shen · Top
1 / 8 / 11
44.4% KP
12,405
10.5% share
9,311g
160 CS · 4.7/m
Whirlwind Yasuo#ttv
Xin Zhao · Jungle
4 / 7 / 12
59.3% KP
16,589
14.1% share
12,993g
189 CS · 5.5/m
ObiDagsYTB#EUW
Ryze · Mid
6 / 6 / 10
59.3% KP
37,919
32.1% share
14,505g
321 CS · 9.4/m
Kaori#EUW33
Zeri · ADC
15 / 4 / 4
70.4% KP
38,280
32.5% share
20,192g
325 CS · 9.5/m
PCS Moule frite#MIAM
Bard · Support
1 / 9 / 17
66.7% KP
12,752
10.8% share
9,563g
28 CS · 0.8/m
Red side
VictoryCopycat#fou
Jayce · Top
14 / 3 / 8
64.7% KP
51,919
38.4% share
19,370g
283 CS · 8.3/m
før vi går hjem#ykey
Vi · Jungle
7 / 6 / 11
52.9% KP
13,822
10.2% share
13,960g
222 CS · 6.5/m
ΜΑΣΟΝΟΣ#ΣΤΟΑ
Sylas · Mid
3 / 7 / 10
38.2% KP
26,525
19.6% share
11,801g
247 CS · 7.2/m
FUN k3y#EUW
Jhin · ADC
10 / 5 / 9
55.9% KP
34,503
25.5% share
17,350g
307 CS · 9/m
paproszek#777
Nautilus · Support
0 / 6 / 18
52.9% KP
8,426
6.2% share
8,795g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
