Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 132 days ago
12 / 3 / 2
K / D / A
50%
Kill participation
970.3
Damage / min
15,641g
627.3 gold / min
35
12 placed · 9 cleared
247
9.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaru#0707
Renekton · Top
2 / 5 / 5
29.2% KP
16,608
19.2% share
9,931g
229 CS · 9.2/m
Koxtroll#cwl
Lee Sin · Jungle
6 / 5 / 11
70.8% KP
16,835
19.4% share
10,794g
167 CS · 6.7/m
kasiliom#mimi
Orianna · Mid
6 / 8 / 3
37.5% KP
23,526
27.1% share
10,078g
197 CS · 7.9/m
禅院 真希#JK13
Kai'Sa · ADC
4 / 8 / 5
37.5% KP
15,583
18% share
10,383g
175 CS · 7/m
Fallen Through#3609
Neeko · Support
6 / 2 / 8
58.3% KP
14,139
16.3% share
8,532g
34 CS · 1.4/m
Red side
Victory183cm 75kg 17cm#GOD
Garen · Top
3 / 7 / 3
21.4% KP
16,609
17.4% share
10,323g
205 CS · 8.2/m
YoungWonderBeard#EUW
Skarner · Jungle
0 / 6 / 10
35.7% KP
13,467
14.1% share
8,852g
161 CS · 6.5/m
star zall#twtv
Veigar · Mid
12 / 4 / 7
67.9% KP
32,133
33.6% share
13,747g
216 CS · 8.7/m
Kaori#EUW33
Ezreal · ADC
12 / 3 / 2
50% KP
24,194
25.3% share
15,641g
247 CS · 9.9/m
Walid Georgey#EUW
Karma · Support
1 / 4 / 18
67.9% KP
9,187
9.6% share
8,781g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
