Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 132 days ago
8 / 3 / 10
K / D / A
50%
Kill participation
1,425.1
Damage / min
16,069g
586.8 gold / min
29
11 placed · 5 cleared
275
10 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI Want It All#freak
Kled · Top
3 / 8 / 4
19.4% KP
15,339
13% share
10,617g
188 CS · 6.9/m
Blaauw#ice
Kayn · Jungle
9 / 3 / 10
52.8% KP
17,383
14.8% share
13,421g
208 CS · 7.6/m
4 CVELE 1 CEL#cwl
Cho'Gath · Mid
7 / 4 / 8
41.7% KP
20,919
17.8% share
13,402g
264 CS · 9.6/m
Kaori#EUW33
Zeri · ADC
8 / 3 / 10
50% KP
39,025
33.2% share
16,069g
275 CS · 10/m
Blossom Emii#EUW
Vel'Koz · Support
9 / 4 / 12
58.3% KP
24,903
21.2% share
11,284g
46 CS · 1.7/m
Red side
DefeatGLO Cocytos#Fugis
Varus · Top
10 / 7 / 2
54.5% KP
33,925
34.7% share
12,971g
244 CS · 8.9/m
Spear Shot#1111
Pantheon · Jungle
9 / 7 / 2
50% KP
28,627
29.3% share
14,203g
198 CS · 7.2/m
Steel Ball Run#Jojo1
Lissandra · Mid
1 / 8 / 5
27.3% KP
15,301
15.7% share
8,452g
201 CS · 7.3/m
Masikinias#VEL
Sivir · ADC
2 / 6 / 5
31.8% KP
14,546
14.9% share
10,817g
204 CS · 7.4/m
Smoke#ASHIS
Alistar · Support
0 / 8 / 11
50% KP
5,302
5.4% share
6,803g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
