Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 128 days ago
3 / 3 / 16
K / D / A
59.4%
Kill participation
724.7
Damage / min
11,645g
481.9 gold / min
14
7 placed · 3 cleared
169
7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweasel#azim
Malphite · Top
2 / 5 / 8
55.6% KP
23,589
28.9% share
10,118g
197 CS · 8.2/m
Tea#2299
Pantheon · Jungle
4 / 8 / 7
61.1% KP
14,244
17.5% share
9,312g
147 CS · 6.1/m
Lagolinas#0000
K'Sante · Mid
5 / 2 / 6
61.1% KP
21,932
26.9% share
10,327g
201 CS · 8.3/m
arkani1#EUW
Seraphine · ADC
4 / 7 / 7
61.1% KP
14,734
18.1% share
9,289g
170 CS · 7/m
Cerberus#Limbo
Nami · Support
3 / 10 / 10
72.2% KP
7,028
8.6% share
7,624g
18 CS · 0.7/m
Red side
Victoryfoolish ambition#death
Kled · Top
4 / 3 / 6
31.3% KP
17,317
18.6% share
11,231g
210 CS · 8.7/m
MR PRINCE#ily12
Talon · Jungle
14 / 6 / 12
81.3% KP
26,518
28.5% share
13,512g
194 CS · 8/m
twitch raiko#KATA
Katarina · Mid
10 / 3 / 4
43.8% KP
21,445
23.1% share
12,367g
205 CS · 8.5/m
Kaori#EUW33
Senna · ADC
3 / 3 / 16
59.4% KP
17,514
18.8% share
11,645g
169 CS · 7/m
GC8LD#GLS
Blitzcrank · Support
1 / 3 / 20
65.6% KP
10,131
10.9% share
7,438g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
