Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 127 days ago
10 / 2 / 14
K / D / A
72.7%
Kill participation
1,424.6
Damage / min
18,412g
512.4 gold / min
22
13 placed · 3 cleared
271
7.5 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshotgunangel#coda
Ambessa · Top
7 / 6 / 6
39.4% KP
18,694
13.9% share
15,926g
308 CS · 8.6/m
closerın oğlu#kral
Graves · Jungle
5 / 7 / 6
33.3% KP
21,695
16.1% share
14,661g
286 CS · 8/m
zeiko#1v9
Sylas · Mid
6 / 7 / 13
57.6% KP
28,252
21% share
13,374g
226 CS · 6.3/m
Kaori#EUW33
Senna · ADC
10 / 2 / 14
72.7% KP
51,189
38% share
18,412g
271 CS · 7.5/m
stayawayz#NA1
Janna · Support
5 / 0 / 18
69.7% KP
14,960
11.1% share
11,095g
36 CS · 1/m
Red side
DefeatBaushugecawk#DDD
Twisted Fate · Top
1 / 11 / 7
36.4% KP
16,839
14.5% share
11,323g
181 CS · 5/m
In God I Trust#AMEN
Fizz · Jungle
13 / 3 / 3
72.7% KP
34,488
29.6% share
17,433g
283 CS · 7.9/m
c0cky movement#tukan
Jayce · Mid
4 / 4 / 9
59.1% KP
31,826
27.3% share
16,020g
343 CS · 9.5/m
Apelka#EUW
Jinx · ADC
1 / 7 / 2
13.6% KP
23,464
20.2% share
15,045g
313 CS · 8.7/m
iRunWithScissors#ttv
Lulu · Support
3 / 8 / 7
45.5% KP
9,761
8.4% share
10,043g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
