Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 127 days ago
1 / 4 / 0
K / D / A
12.5%
Kill participation
654.6
Damage / min
9,011g
412.1 gold / min
10
6 placed · 0 cleared
199
9.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGloutublop#EUW
Gnar · Top
4 / 6 / 6
35.7% KP
11,138
20.4% share
7,868g
123 CS · 5.6/m
Goku#Q120
Kha'Zix · Jungle
9 / 0 / 5
50% KP
10,328
18.9% share
12,716g
230 CS · 10.5/m
nagi aoe#rei
Veigar · Mid
5 / 1 / 2
25% KP
9,446
17.3% share
11,380g
233 CS · 10.7/m
adrianlaneitor#EUW
Kalista · ADC
7 / 1 / 6
46.4% KP
13,370
24.5% share
12,161g
215 CS · 9.8/m
F5 eskii#euw69
Bard · Support
3 / 0 / 17
71.4% KP
10,331
18.9% share
7,969g
20 CS · 0.9/m
Red side
DefeatZueb#EUW
Aatrox · Top
4 / 3 / 1
62.5% KP
7,693
17.6% share
7,797g
168 CS · 7.7/m
GWENKlNG#GWEN
Gwen · Jungle
2 / 8 / 1
37.5% KP
7,482
17.1% share
7,621g
111 CS · 5.1/m
WojtekPDP#WON
Akali · Mid
1 / 8 / 0
12.5% KP
10,014
22.9% share
7,108g
171 CS · 7.8/m
Kaori#EUW33
Ezreal · ADC
1 / 4 / 0
12.5% KP
14,313
32.8% share
9,011g
199 CS · 9.1/m
Bay Harbor Inter#shine
Karma · Support
0 / 5 / 1
12.5% KP
4,139
9.5% share
4,999g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
