Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 127 days ago
7 / 6 / 12
K / D / A
47.5%
Kill participation
944.3
Damage / min
14,216g
464.6 gold / min
60
20 placed · 5 cleared
239
7.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaori#EUW33
Varus · Top
7 / 6 / 12
47.5% KP
28,896
20.1% share
14,216g
239 CS · 7.8/m
BIG FLOPPA#JESSE
Lee Sin · Jungle
2 / 9 / 8
25% KP
18,079
12.6% share
11,438g
221 CS · 7.2/m
KC NEXT MIDKING#PANDA
Aurora · Mid
11 / 3 / 13
60% KP
35,544
24.7% share
15,441g
251 CS · 8.2/m
Abner#EUW0
Zeri · ADC
18 / 7 / 8
65% KP
50,909
35.4% share
20,308g
256 CS · 8.4/m
Recovery#GenG
Seraphine · Support
2 / 9 / 23
62.5% KP
10,564
7.3% share
10,026g
25 CS · 0.8/m
Red side
DefeatΑrtoria Prime#eProd
Shen · Top
5 / 6 / 11
47.1% KP
19,923
15.3% share
10,864g
194 CS · 6.3/m
LOW elo BIG ego#S16
Graves · Jungle
7 / 12 / 10
50% KP
22,074
16.9% share
12,914g
200 CS · 6.5/m
MV3#5WDC
Mel · Mid
11 / 7 / 0
32.4% KP
32,684
25.1% share
14,523g
302 CS · 9.9/m
HARD RICO#HARD
Ezreal · ADC
9 / 9 / 8
50% KP
43,618
33.4% share
14,711g
211 CS · 6.9/m
KindheartedQueen#Gentl
Janna · Support
2 / 6 / 22
70.6% KP
12,165
9.3% share
10,389g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
