Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 126 days ago
15 / 6 / 10
K / D / A
65.8%
Kill participation
1,577.1
Damage / min
17,852g
554.7 gold / min
45
16 placed · 5 cleared
256
8 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHannover#EUW
Tahm Kench · Top
2 / 11 / 9
29.7% KP
16,312
14.3% share
8,999g
115 CS · 3.6/m
Deni Avdija#EUWW
Hecarim · Jungle
10 / 7 / 11
56.8% KP
20,319
17.9% share
15,607g
253 CS · 7.9/m
hell on earth#bara
Syndra · Mid
12 / 10 / 8
54.1% KP
37,160
32.7% share
15,421g
274 CS · 8.5/m
BigNem#EUW
Jhin · ADC
7 / 7 / 7
37.8% KP
24,952
21.9% share
13,002g
227 CS · 7.1/m
Gears kox#EUWU
Poppy · Support
6 / 3 / 15
56.8% KP
15,043
13.2% share
11,056g
45 CS · 1.4/m
Red side
VictoryKaori#EUW33
Varus · Top
15 / 6 / 10
65.8% KP
50,757
35.9% share
17,852g
256 CS · 8/m
In God I Trust#AMEN
Riven · Jungle
4 / 8 / 11
39.5% KP
16,848
11.9% share
15,042g
229 CS · 7.1/m
Theofilus Mozart#Storm
Xerath · Mid
9 / 6 / 12
55.3% KP
44,201
31.3% share
14,188g
188 CS · 5.8/m
SnomBoss#Crime
Lucian · ADC
9 / 8 / 6
39.5% KP
20,665
14.6% share
16,785g
251 CS · 7.8/m
DAMIAN POMAGACZ#DPXD
Braum · Support
1 / 9 / 14
39.5% KP
8,725
6.2% share
8,760g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
