Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 126 days ago
15 / 5 / 7
K / D / A
56.4%
Kill participation
1,374.2
Damage / min
16,460g
710 gold / min
20
8 placed · 6 cleared
194
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatazur et asmar#paix
Vladimir · Top
1 / 7 / 5
35.3% KP
21,394
24.7% share
6,345g
131 CS · 5.7/m
Unrivaled#SH1R0
Talon · Jungle
2 / 8 / 4
35.3% KP
15,553
17.9% share
7,789g
156 CS · 6.7/m
WannaBeHappy#Birki
Akali · Mid
2 / 7 / 3
29.4% KP
15,903
18.3% share
7,916g
193 CS · 8.3/m
手差距#CCC
Twitch · ADC
12 / 10 / 2
82.4% KP
26,736
30.8% share
13,881g
150 CS · 6.5/m
Cerberus#Limbo
Nami · Support
0 / 7 / 12
70.6% KP
7,155
8.2% share
6,094g
21 CS · 0.9/m
Red side
VictorySimpli#000
Sion · Top
6 / 1 / 10
41% KP
21,587
21.7% share
11,910g
216 CS · 9.3/m
Stark#F10
Diana · Jungle
3 / 3 / 9
30.8% KP
13,646
13.7% share
10,202g
195 CS · 8.4/m
yebit#haha
Yone · Mid
14 / 3 / 1
38.5% KP
21,926
22% share
13,116g
219 CS · 9.4/m
Kaori#EUW33
Jinx · ADC
15 / 5 / 7
56.4% KP
31,858
32% share
16,460g
194 CS · 8.4/m
SungJinWoo#HOW
Thresh · Support
1 / 5 / 17
46.2% KP
10,609
10.6% share
8,009g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
