Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 125 days ago
8 / 2 / 10
K / D / A
66.7%
Kill participation
1,060
Damage / min
14,025g
602.8 gold / min
27
10 placed · 3 cleared
194
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSam Winchester#1601
Garen · Top
4 / 7 / 1
41.7% KP
10,010
17.9% share
8,435g
154 CS · 6.6/m
Althèa#9598
Jarvan IV · Jungle
4 / 6 / 4
66.7% KP
7,136
12.8% share
9,027g
145 CS · 6.2/m
Percy Magic#1234
Sylas · Mid
3 / 4 / 1
33.3% KP
15,858
28.4% share
9,426g
234 CS · 10.1/m
MetroArcher#EUW
Caitlyn · ADC
1 / 7 / 2
25% KP
18,500
33.1% share
9,988g
200 CS · 8.6/m
183cm 75kg 17cm#GOD
Milio · Support
0 / 3 / 6
50% KP
4,332
7.8% share
5,569g
24 CS · 1/m
Red side
VictoryExpedition 28#0211
Vayne · Top
4 / 3 / 1
18.5% KP
18,932
21.6% share
10,009g
192 CS · 8.3/m
Koxtroll#cwl
Lee Sin · Jungle
11 / 2 / 5
59.3% KP
17,466
19.9% share
13,190g
200 CS · 8.6/m
MrBones#RRR
Ryze · Mid
2 / 2 / 5
25.9% KP
9,854
11.2% share
10,354g
234 CS · 10.1/m
Kaori#EUW33
Senna · ADC
8 / 2 / 10
66.7% KP
24,662
28.1% share
14,025g
194 CS · 8.3/m
Masikinias#VEL
Vel'Koz · Support
2 / 3 / 16
66.7% KP
16,815
19.2% share
8,681g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
