Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 125 days ago
15 / 6 / 12
K / D / A
79.4%
Kill participation
1,459.5
Damage / min
20,622g
701 gold / min
16
8 placed · 4 cleared
269
9.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbro#han
Yasuo · Top
6 / 8 / 3
28.1% KP
15,095
11% share
10,699g
194 CS · 6.6/m
Koxtroll#cwl
Nidalee · Jungle
8 / 5 / 11
59.4% KP
26,797
19.5% share
13,294g
215 CS · 7.3/m
bot#mune
Annie · Mid
8 / 5 / 4
37.5% KP
32,181
23.5% share
12,062g
223 CS · 7.6/m
Sheep on 12#NRS
Ezreal · ADC
9 / 6 / 10
59.4% KP
53,858
39.3% share
16,536g
234 CS · 8/m
Dreilix#CN3
Rell · Support
1 / 10 / 18
59.4% KP
9,257
6.7% share
8,651g
18 CS · 0.6/m
Red side
VictoryOmni#OPLY
Varus · Top
6 / 6 / 6
35.3% KP
20,138
17.4% share
13,196g
257 CS · 8.7/m
TheMilkshake#000
Skarner · Jungle
7 / 6 / 19
76.5% KP
24,215
20.9% share
12,865g
163 CS · 5.5/m
eeZaZ#333
Ryze · Mid
4 / 6 / 6
29.4% KP
19,870
17.1% share
12,105g
243 CS · 8.3/m
Kaori#EUW33
Kai'Sa · ADC
15 / 6 / 12
79.4% KP
42,934
37% share
20,622g
269 CS · 9.1/m
Whirlwind Yasuo#ttv
Alistar · Support
2 / 8 / 25
79.4% KP
8,860
7.6% share
9,166g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
