Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 125 days ago
22 / 5 / 18
K / D / A
76.9%
Kill participation
2,317.8
Damage / min
24,191g
812.7 gold / min
26
13 placed · 0 cleared
257
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbieganie#hui
Ornn · Top
6 / 8 / 6
37.5% KP
34,231
23.9% share
11,183g
199 CS · 6.7/m
Dadou#COOL
Pantheon · Jungle
10 / 11 / 8
56.3% KP
36,248
25.4% share
14,745g
187 CS · 6.3/m
Hi I am the MAIN#MID
Taliyah · Mid
7 / 12 / 8
46.9% KP
34,969
24.5% share
12,333g
172 CS · 5.8/m
bot#mune
Senna · ADC
6 / 9 / 12
56.3% KP
23,485
16.4% share
14,136g
209 CS · 7/m
JONY DO#KISS
Blitzcrank · Support
3 / 12 / 17
62.5% KP
14,056
9.8% share
10,188g
24 CS · 0.8/m
Red side
VictoryMiau#0310
Tahm Kench · Top
4 / 6 / 11
28.8% KP
25,604
15% share
11,472g
187 CS · 6.3/m
LUCADENGA#EUW
Nunu & Willump · Jungle
3 / 7 / 29
61.5% KP
18,690
10.9% share
14,654g
227 CS · 7.6/m
Chris Cornell#BYS
Zed · Mid
10 / 5 / 10
38.5% KP
32,610
19.1% share
15,006g
220 CS · 7.4/m
Kaori#EUW33
Ziggs · ADC
22 / 5 / 18
76.9% KP
68,994
40.3% share
24,191g
257 CS · 8.6/m
Laogai#LAKE
Ekko · Support
13 / 9 / 11
46.2% KP
25,110
14.7% share
13,356g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
