Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 125 days ago
8 / 2 / 8
K / D / A
42.1%
Kill participation
1,211
Damage / min
15,633g
541.9 gold / min
17
10 placed · 2 cleared
246
8.5 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExileh8#44444
Cassiopeia · Top
7 / 7 / 3
58.8% KP
27,734
27% share
14,048g
240 CS · 8.3/m
Agurin#DND
Elise · Jungle
5 / 8 / 8
76.5% KP
27,601
26.8% share
13,496g
232 CS · 8/m
Thebausffs#COOL
Sion · Mid
3 / 13 / 8
64.7% KP
22,265
21.7% share
14,112g
254 CS · 8.8/m
JayJay#xyz
Senna · ADC
2 / 6 / 5
41.2% KP
17,775
17.3% share
12,463g
226 CS · 7.8/m
Dekap#EUW
Nautilus · Support
0 / 4 / 11
64.7% KP
7,433
7.2% share
7,558g
38 CS · 1.3/m
Red side
VictoryGASSY#TROLL
Singed · Top
3 / 4 / 15
47.4% KP
17,718
13.7% share
10,922g
186 CS · 6.4/m
BanaBeer#EUW2
Jarvan IV · Jungle
7 / 6 / 24
81.6% KP
22,525
17.4% share
14,143g
172 CS · 6/m
i miss csgo#1481
Anivia · Mid
13 / 2 / 12
65.8% KP
35,512
27.4% share
16,171g
245 CS · 8.5/m
Kaori#EUW33
Ezreal · ADC
8 / 2 / 8
42.1% KP
34,938
26.9% share
15,633g
246 CS · 8.5/m
LiL TommyG#EUW
Bard · Support
7 / 3 / 28
92.1% KP
18,966
14.6% share
11,444g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
