Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 125 days ago
7 / 6 / 11
K / D / A
45%
Kill participation
1,255.3
Damage / min
17,301g
509.9 gold / min
36
11 placed · 6 cleared
288
8.5 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
14 / 8 / 10
60% KP
53,505
29.2% share
15,362g
201 CS · 5.9/m
Zefath#EUW
Shaco · Jungle
10 / 1 / 15
62.5% KP
38,269
20.9% share
15,773g
239 CS · 7/m
Backslicer#KekW
Zilean · Mid
7 / 2 / 22
72.5% KP
37,495
20.5% share
15,017g
245 CS · 7.2/m
Kaori#EUW33
Kalista · ADC
7 / 6 / 11
45% KP
42,595
23.2% share
17,301g
288 CS · 8.5/m
grotespeler#goat
Alistar · Support
2 / 4 / 23
62.5% KP
11,403
6.2% share
9,926g
30 CS · 0.9/m
Red side
DefeatFrom One To Five#tori
Sion · Top
3 / 10 / 5
38.1% KP
19,440
13% share
11,753g
264 CS · 7.8/m
Coach Kirei#Coach
Lillia · Jungle
9 / 5 / 8
81% KP
51,232
34.3% share
17,047g
259 CS · 7.6/m
Sanjaya z Lehii#JSM
Yasuo · Mid
2 / 12 / 2
19% KP
18,829
12.6% share
11,333g
260 CS · 7.7/m
Mαster Oogwαy#EUW
Yunara · ADC
6 / 6 / 7
61.9% KP
49,033
32.8% share
18,818g
366 CS · 10.8/m
Tiico#EUW
Lulu · Support
1 / 7 / 13
66.7% KP
10,851
7.3% share
8,917g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
