Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 125 days ago
3 / 6 / 28
K / D / A
66%
Kill participation
754.7
Damage / min
11,492g
326.2 gold / min
138
61 placed · 11 cleared
34
1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsebepsiz#FnR
Renekton · Top
5 / 6 / 4
37.5% KP
25,095
16% share
14,351g
282 CS · 8/m
zTMona#EUWAD
Shyvana · Jungle
7 / 4 / 8
62.5% KP
28,617
18.2% share
14,842g
244 CS · 6.9/m
Lagolinas#0000
Hwei · Mid
2 / 10 / 6
33.3% KP
33,504
21.3% share
11,500g
243 CS · 6.9/m
twtv syzyfekk#PLEU
Caitlyn · ADC
7 / 14 / 7
58.3% KP
40,839
26% share
17,574g
244 CS · 6.9/m
Agurin#DND
Elise · Support
3 / 14 / 15
75% KP
29,049
18.5% share
11,607g
64 CS · 1.8/m
Red side
VictoryMakkor#EUW
Ornn · Top
6 / 4 / 13
40.4% KP
30,320
17.9% share
13,406g
233 CS · 6.6/m
Sanjaya z Lehii#JSM
Rek'Sai · Jungle
14 / 4 / 14
59.6% KP
31,021
18.3% share
17,701g
261 CS · 7.4/m
VeRu#CIR
Ahri · Mid
16 / 3 / 9
53.2% KP
55,987
33% share
18,902g
319 CS · 9.1/m
SRAMON#GUWNO
Senna · ADC
8 / 7 / 19
57.4% KP
25,681
15.1% share
16,870g
218 CS · 6.2/m
Kaori#EUW33
Bard · Support
3 / 6 / 28
66% KP
26,590
15.7% share
11,492g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
