Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 125 days ago
0 / 9 / 6
K / D / A
46.2%
Kill participation
322.1
Damage / min
6,677g
249.1 gold / min
68
25 placed · 7 cleared
21
0.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMakkor#EUW
Ornn · Top
7 / 2 / 15
64.7% KP
27,780
23.3% share
11,893g
195 CS · 7.3/m
kohimo#EUW
Ekko · Jungle
9 / 3 / 13
64.7% KP
23,648
19.9% share
13,513g
192 CS · 7.2/m
lucid dreams#1234
Jayce · Mid
8 / 2 / 7
44.1% KP
24,611
20.7% share
14,114g
304 CS · 11.3/m
SRAMON#GUWNO
Senna · ADC
3 / 2 / 15
52.9% KP
18,227
15.3% share
11,560g
160 CS · 6/m
Lagolinas#0000
Zoe · Support
7 / 4 / 15
64.7% KP
24,830
20.8% share
10,079g
50 CS · 1.9/m
Red side
DefeatSharr#meow
Cho'Gath · Top
5 / 6 / 2
53.8% KP
20,632
27.4% share
11,916g
235 CS · 8.8/m
Alvarez Seba#king
Naafiri · Jungle
5 / 4 / 5
76.9% KP
16,460
21.9% share
14,106g
200 CS · 7.5/m
Cryoshi#alive
Irelia · Mid
3 / 9 / 3
46.2% KP
12,645
16.8% share
9,412g
211 CS · 7.9/m
Mαster Oogwαy#EUW
Ashe · ADC
0 / 6 / 5
38.5% KP
16,942
22.5% share
10,785g
222 CS · 8.3/m
Kaori#EUW33
Seraphine · Support
0 / 9 / 6
46.2% KP
8,632
11.5% share
6,677g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
