Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 124 days ago
5 / 5 / 3
K / D / A
28.6%
Kill participation
676.2
Damage / min
12,091g
416.7 gold / min
21
13 placed · 0 cleared
237
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaori#EUW33
Varus · Top
5 / 5 / 3
28.6% KP
19,621
18.8% share
12,091g
237 CS · 8.2/m
Dadou#COOL
Sett · Jungle
10 / 5 / 6
57.1% KP
16,604
15.9% share
13,490g
206 CS · 7.1/m
Whirlwind Yasuo#ttv
Yasuo · Mid
1 / 12 / 4
17.9% KP
13,393
12.8% share
9,184g
207 CS · 7.1/m
disappointment#CHALL
Ashe · ADC
7 / 8 / 12
67.9% KP
21,015
20.1% share
13,720g
255 CS · 8.8/m
guppy#Nmn
Zyra · Support
5 / 8 / 12
60.7% KP
33,936
32.5% share
9,129g
29 CS · 1/m
Red side
VictoryCoach Mysterias#MLA
Syndra · Top
8 / 1 / 7
40.5% KP
25,858
22.1% share
13,584g
239 CS · 8.2/m
Wakuwa#Wak
Skarner · Jungle
8 / 5 / 11
51.4% KP
16,055
13.7% share
13,979g
189 CS · 6.5/m
twitch raiko#KATA
Katarina · Mid
14 / 4 / 6
54.1% KP
33,187
28.3% share
16,654g
241 CS · 8.3/m
getogetogeto#EUW
Caitlyn · ADC
3 / 7 / 13
43.2% KP
21,114
18% share
13,414g
222 CS · 7.7/m
kappachungus#won
Brand · Support
4 / 11 / 11
40.5% KP
20,955
17.9% share
9,571g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
